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The Magus Circle · Demo & Release · Index

The Magus Circle Release Date — Launch, Price and Platforms

The Magus Circle release date guide: the September 24, 2026 launch, price and discount, launch-day reviews, platforms and the patch cadence that followed.

Keyword: the magus circle release dateUpdated: 2026-09-294 sources

The Release Date, and the Demo That Came First

The Magus Circle released on September 24, 2026 for Windows, macOS and Linux, with no Early Access period behind it and no delay in front of it. The official store page carries that date and marks the product as released, and GameFAQs lists the same September 24, 2026 US release for the game against the Steam product ID 2796640, so the date is confirmed on both the official and the third-party side.

The reason the timeline looks longer than it is: a separate free demo ran earlier in the year and built most of the audience. The demo app appeared on Steam in late December 2025, released on February 23, 2026, and peaked at 488 concurrent players three days later.

DateEventWhere it is documented
December 28, 2025Demo app first seen on SteamSteamDB app record for the demo (4289390)
February 23, 2026Free demo releasedSteamDB app record for the demo
February 26, 2026Demo peaks at 488 concurrent players; feedback threads openSteamDB and the Steam Community demo threads
April 10, 2026Last demo build updateSteamDB app record for the demo
September 24, 2026Full game released for Windows, macOS and LinuxSteam store page, app details and GameFAQs
September 25, 2026Version 1.0.3 hotfixOfficial patch notes on the Steam hub
September 27, 2026Version 1.0.4 hotfixOfficial patch notes on the Steam hub

Official screenshot of a run from the released build
Official screenshot: the game as it shipped on September 24, 2026

Price, Discount and What You Get

The game launched at $11.69 in the US, a 10 percent introductory discount from a $12.99 list price, and the store page states the offer ends October 1. There is one version of the game and nothing else to buy: the store data contains no bundles, no supporter edition and no season pass, so the purchase decision is a single $11.69 line item rather than an edition comparison.

Store factDetail
List price$12.99
Price at time of writing$11.69, a 10 percent introductory discount
Offer windowEnds October 1
Editions and bundlesNone recorded in the store data
PlatformsWindows, macOS and Linux
Genre labelsAction and Indie; Steam user tags add Roguelike, Action Roguelike, Bullet Hell, Roguelite, Magic, Hand-drawn and Pixel Graphics
Store categoriesSingle-player, adjustable difficulty, playable without timed input, save anytime, playable at your own pace, custom volume controls, family sharing
LanguagesEnglish with full audio, plus Korean
Steam achievements12

Launch-Day State: Reviews, Achievements and Content

At the time of writing the store page shows a Very Positive summary, with 89 percent of 266 user reviews positive. The achievement count is 12, which is small next to the 600-upgrade pool and the four planets, and the categories the store page attaches to the game are revealing for a game built on drawing under pressure: adjustable difficulty, playable without timed input, playable at your own pace and save anytime are all listed, alongside single-player and family sharing.

There is also no age-gate content descriptor on the store page, and the studio's own site describes the game simply as an indie action roguelike where you draw your attacks. The tone of the store page is closer to a stylised pixel-art adventure than to anything adult, which is consistent with the marketing and the demo.

Two launch-week details are worth knowing before you start:

  • The game is not Early Access, so what you buy now is the released build — but it is still receiving daily-adjacent hotfixes while the developer works through performance and balance issues.
  • The official store page is the only place that carries the purchase options, so anything offering a different edition, an extra unlock or an alternate storefront is not an official channel.

Official screenshot of The Magus Circle at launch
Official screenshot: the launch build of The Magus Circle

The Patch Cadence After Launch

The developer committed to daily hotfixes in its post-launch update, and the first week delivered on that: 1.0.3 landed on day one plus one, and 1.0.4 followed two days later.

VersionDateWhat it changed
1.0.3September 25, 2026Extracted run fixes and fixes for errors that stacked during a run, Riptide and Poppet Master fixes, mana efficiency display, corrected reroll and ability charge counts, a Steam achievement fix, new spell scrolls findable by exploring the hub, and balance changes including a 25 percent reduction to Exsanguinate's area of effect
1.0.4September 27, 2026A hardlock at the end of the first flashback, a duplicate character in flashback 4, large decimal numbers in spell descriptions, and the move speed figure on the stats page
Announced, not yet shippedPosted on the Steam hubDrawing optimisation, late-game performance work, a physics overhaul, clearer tarot, potion and scribing progression, spell balance by behaviour, map generation fixes for maps 3 and 4, and a way to find out where ingredients come from

Where to Buy It, and What Has Not Been Announced

The purchase path is short: Steam is the only storefront carrying the game, and the studio's own website links to it rather than selling separately.

  • Buy The Magus Circle on Steam for $11.69 while the introductory offer lasts, which the store page states ends October 1.
  • Use the store page to check the discount end date and the platform list before buying, since both are live fields rather than fixed facts.
  • Expect no demo. The February 2026 demo app was delisted, so there is no free build to try first.
  • Expect no console or mobile version. No PlayStation, Xbox, Switch, Android or iOS release is announced in any of the sources for this page.
  • Expect no DLC. Nothing in the store data or the developer's update post describes paid content.

For anything else — more platforms, more mages, paid expansions — the studio's public update post is the channel it actually uses, and it currently talks about fixing the game rather than extending it. If you are waiting for a sale rather than paying the launch price, the store page is the only place that will show one, because the discount window is tracked there.

FAQ

When did The Magus Circle come out?
September 24, 2026, on Steam for Windows, macOS and Linux. The official store page carries that date and marks the game as released rather than coming soon, and GameFAQs lists the same September 24, 2026 US release against the Steam product ID 2796640.
Was The Magus Circle in Early Access?
No. It launched as a finished release on day one, without an Early Access period. The only earlier public build was a separate demo app that appeared on Steam in February 2026 and has since been delisted.
How much does The Magus Circle cost?
$11.69 in US dollars at the time of writing, which is 10 percent off the $12.99 list price under an introductory offer that ends October 1. There are no higher editions, bundles or season passes attached to the game.
What did reviewers say at launch?
The store page shows a Very Positive summary with 89 percent of 266 user reviews positive. That is a strong opening for a first release from a self-publishing studio, and it was recorded while the game still had two hotfixes queued in its first four days.
Has the game been updated since launch?
Yes, twice in the first four days. Version 1.0.3 arrived on September 25, 2026 with extraction fixes, spell fixes and a balance pass, and version 1.0.4 followed on September 27, 2026 with a flashback hardlock fix and smaller corrections. The developer also published a plan for future updates.

More in Demo & Release

More demo & release pages in The Magus Circle.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.