Delverium · Community · Page
Delverium Discord — Official Server and Community Channels
The Delverium Discord is official and linked from the Steam store page. Here is what the server is for, plus the other official channels and feedback routes.
Is There an Official Delverium Discord?
Yes, the Delverium Discord is official and it is linked from the Steam store page. When a player asked "Does this game has Discord?" on the Steam discussion board in February 2026, the developer replied that there is one and posted the invite directly, and the Early Access launch announcement tells players to join the Official Delverium Discord to hang out with the developers, chat with other players or share thoughts and feedback. The invite linked from the official store page can be joined here: https://discord.gg/YR3f74fQFw
Because invites can be rotated, the reliable route is the game's own store page and its Steam announcements, which is where the link is published rather than in third-party posts. If the invite above has stopped working, that is a signal to check the store page rather than to look for a mirror, since unofficial links to a game's community are not something this site can verify. The channels listed here were checked against the official store page on 2026-09-29, and the invite is a live value the studio can change at any time, so treat it as to confirm.
What the Server and the Community Board Are For
The developer has been unusually clear about the purpose of the community channels, both in the store's Early Access notes and in the patch notes themselves. Discord and the Steam discussions are named as the preferred feedback routes because they let the team discuss things with players directly, and the announced roadmap explicitly promises to be shaped by that feedback rather than handed down.
| Channel | What it is for | Where it lives |
|---|---|---|
| Official Discord | Suggestions, feedback, chat with the developers and other players, and the route the developer links from patch notes | Linked from the Steam store page |
| Steam Discussions | Bug reports, questions and feature threads, with the developer replying personally | The Steam community hub |
| Patch notes and announcements | What changed and what is coming next, signed by the developer | Steam announcements on the store page and hub |
| In-game feedback link | Reporting issues from inside the game | The game itself |
| Support email | The formal support contact listed in the official app details | admin@sagestonegames.com |
Two things make these channels worth using rather than just watching. The launch patches were assembled from player reports of exactly the kind the board produces, including stuck NPCs pending a respawn, a stack and deposit button conflict with the torch shortcut, and missing localisation text. And the developer answers in person: in the long demo-era impressions thread he replied in detail about local co-op, the music, the torch placement report and the lore he has planned.

Other Official Channels
Discord is not the only official outlet, and what you want from the community determines which one to use.
- Steam community hub. The main board, where questions like how many villagers a settlement supports, how the game differs from Necesse, and where to find pontoons all sit alongside the patch notes.
- YouTube. The developer's own channel, which is where the Early Access release trailer and the multiplayer demo clips were published.
- X. The studio's account, named in the launch press coverage as the place the studio posts updates.
- Bluesky. A second official social account, linked from the Steam store page alongside the others.
- Support email. admin@sagestonegames.com, listed in the official app details for anything that needs a direct reply.
The Discord is the only one of these where you can talk to other players in real time, which is why it is the entry point most people are looking for. There is no official subreddit documented, so treat any subreddit named after the game as a fan community.
Finding Co-op Partners and Getting Answers
Delverium supports up to eight players online, four players split screen on one PC, and Remote Play Together for streaming a local session to a friend, so the practical question is where to find people rather than whether the game supports it. The documented co-op configurations are:
- Solo. A single player on one Windows PC, fully supported.
- Local split screen. Up to four players on one PC, which is the configuration players praise most in the discussion threads.
- Online co-op. Up to eight players in the same world, per the developer's launch announcement.
- Remote Play Together. A Steam feature that streams a local split screen session to a friend who does not own the game.
The two documented places to find people are the Discord server and the Steam discussion board, because there is no matchmaking service in the store feature list.
| What you need | Where to go first |
|---|---|
| People to play with | The official Discord, or a thread on the Steam discussion board |
| A bug fixed | Steam Discussions or the in-game feedback link, with the support email as a fallback |
| To know what changed | The Steam announcements on the store page, which carry the version notes |
| To influence what comes next | Discord or Steam Discussions, the two routes the developer names as preferred |

A fair expectation to set: the channels are small and busy because the game is days old, the developer is one person doing the bulk of the work with a small circle of friends, and the issues being filed are almost all about content being hard to find rather than the game breaking. That is exactly the kind of feedback the first two patches were built from, so posting a clear report is a realistic way to change what the next patch contains.
FAQ
- Does Delverium have an official Discord server?
- Yes. The official Steam store page links a Discord server, the launch announcement tells players to join the Official Delverium Discord to hang out with the developers, and the developer posted the invite himself in a Steam discussion thread when a player asked. The invite linked from the store page is https://discord.gg/YR3f74fQFw.
- Where do the developers want feedback sent?
- The store page's Early Access notes name the Discord server and Steam Discussions as the preferred methods, because they let the team discuss things directly with players. The developer also says the team monitors in-game feedback submissions, emails, Steam reviews and other sources, and adds that players can use whichever route suits them because of differing communication preferences.
- Is there an official Delverium subreddit?
- No official subreddit is documented. The official channels listed with the game are the Discord server, the Steam community hub with its discussion board, the developer's YouTube channel, an X account and a Bluesky account. Any subreddit or forum posting under the game's name is therefore fan-run rather than official.
- Can I find co-op partners for Delverium through the community?
- The discussion board already carries player questions about joining up and about how many villagers a settlement supports, and the store lists Online Co-op for up to eight players plus four-player local split screen and Remote Play Together. The Discord and the Steam discussions are the two documented places to ask, since no matchmaking service is listed.
- How do I report a bug in Delverium?
- The developer's stated routes are the Discord server, the Steam discussion board, and the in-game feedback link, with admin@sagestonegames.com listed as the support contact in the official app details. Both launch-week patches were built from exactly this kind of report, covering despawned NPCs, a torch button shortcut conflict and missing localisation strings.
References
- Delverium on Steam — official store page (appid 2710040), which links the official Discord
- Delverium General Discussions - Discord? — the developer confirms the server and posts the invite
- Delverium — Steam Community Hub (release announcement, patch notes and the discussion board)
- Upcoming Early Access Release News! — Steam announcement naming Discord and Steam Discussions as the preferred feedback routes
- Thoughts after 11 hours :: Delverium General Discussions — example of the developer replying directly in the community
- Co-op Survival Craft Adventure Delverium Launches Into Early Access — Miami Herald launch report naming the studio's official X account
Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.